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TP-LINK Archer T9E AC1900 WLAN Dual Band PCI-E Adapter.32GB Crucial Ballistix Sport LT DDR4-2400 DIMM RAM.Gigabyte Radeon RX Vega 64 graphics card.Here’s a complete list of all components I used for the build:
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VEMEDIO INSTACAST PC
I did a lot of research into the Hackintosh thing and it seemed to me that it’s possible to build a really great PC and run macOS on it and get a GPU performance that is unheard of in Macs (said but true). So the decision came down to a new iMac or the PC. It is way too expensive and really overkill for my purposes aside from the fact that it’s a new design and who knows what’s wrong with it and its thermal footprint. Very quickly I ruled out the new iMac Pro.
VEMEDIO INSTACAST PRO
If you add a really high-end 10bit HDR display you end up with 3700 EUR for the PC, however the PC contains an RX Vega 64 graphics card (11 tflops) and the iMac comes with a Radeon Pro 580 (6 tflops).
![vemedio instacast vemedio instacast](https://wpuploads.appadvice.com/wp-content/uploads/2011/03/Instacast3-200x300.jpg)
This machine came down to 2300 EUR excluding the display. After seeing these prices, I also configured a true high-end PC that contains a mix of both models. The new iMac Pro with a 1TB SSD option would likely have cost me 5800 EUR. A new iMac 5K would have cost me 3600 EUR. So I wasn’t able to test performance on an actual machine and get a better understanding of what is really needed here.Īfter comparing hardware specs and configuring it out in the Apple Online Store, it really came down to the price. I don’t know anybody that owns a 2017 iMac 5k and the iMac Pro isn’t out yet. After some research later I narrowed it down to 2 options, either get the new 2017 iMac 5K or the new iMac Pro. It was clear to me that my iMac was simply not suited for 4k color editing. I first attributed that to the slow graphics chips Apple is integrating into their lineup traditionally, but more testing revealed that the actual bottleneck is I/O bandwidth and RAM speed. Playback didn’t come any close to realtime. From a development perspective, getting this to work with Apple APIs is not easy and involves developing custom Metal shaders.Īside from that, the performance I was getting on my iMac 5k (late 2014) and on my MacBook Pro (mid 2015) was not great. After all if you have an expensive camera that can record ProRes in 10 or 12 bit, you don’t want your color correction app to downgrade your footage to 8 bit and thus loose a lot of color information. RX Vega 64 Hackintosh for High-End Video Workĭuring my work on the Colorcast app, I was testing ProRes decoding into 16 bit Metal textures instead of the usual 8 bit Core Image workflow.